CCW Digital MakerSpace: Cross disciplinary peer supported interests groups, exploring and supporting emergent digital making
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The Virtual Reality (VR) Group will explore the use of the technologies listed below in art & design practice.
The Physical computing Group will explore the use of interactive physical systems (software and hardware) such as those listed technologies on art & design practice, we aim to build a UAL wide
The Internet of Things Group will explore the impacts of the below technologies on art & design practice, we aim to build a UAL wide community of interest who participate in meet-ups to share o
The 3D printing and digital fabrication group will explore the below areas by bringing together a UAL wide community of interest who participate in meet-ups to share practice, collaborate with the
The Digital and Analogue Upcycle Group will explore the relationship between old and new technology and how we Recycle/Upcycle old tech for art & design practice, we aim to build a UAL wide com
We had our kick off meeting for the CCW Digital Pop-Up MakerSpace project last week, a great turn out of staff and stude
CCW Digital Learning Teaching and Enhancement are supporting 3D printing experim
Images from the UAL Digital Tech Jam part of the University of the Arts London Technical Staff Conference 2015 in the Grand Connaught Rooms, Covent Garden on 14th December.
Students from Chelsea College of arts MA Graphic Design Communication and BA Interior Spacial Design courses were invited along to the Royal Collage of Art Innovation centre to help road test new d
As part of CCW Digital ongoing collaboration with students, staff and industry exploring emergent tec
See more about project Groups on process.arts
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