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Introduction to Intellectual Property: Crash Course IP 1

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This week, Stan Muller launches the Crash Course Intellectual Property mini-series. So, what is intellectual property, and why are we teaching it? Well, intellectual property is about ideas and their ownership, and it's basically about the rights of creators to make money from their work. Intellectual property is so pervasive in today's world, we thought you ought to know a little bit about it. We're going to discuss the three major elements of IP: Copyright, Patents, and Trademarks. 

ALSO, A DISCLAIMER: 
he views expressed in this video do not necessarily reflect those of the United States Copyright Office, the Library of Congress, or the United States Government.
The information in this video is distributed on "As Is" basis, without warranty. While precaution has been taken in the preparation of the video, the author shall not have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by any information contained in the work.
This video is intended for educational purposes only and is not intended to be, nor should it be construed as, legal advice. Intellectual property law is notoriously fact specific, and this video (or any other single resource) cannot substitute for expert guidance from qualified legal counsel. To obtain legal guidance relevant to your particular circumstances, you should consult a qualified lawyer properly licensed in your jurisdiction. You can contact your local bar association for assistance in finding such a lawyer in your area. 

The Magic 8 Ball is a registered Trademark of Mattel

Citation 1: Brand, Stewart. Quote from speech given at first Hackers' Conference, 1984
Citation 2: Plato, Phaedrus. 390 BC p. 157

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