Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle

in

We explore how to add haptics to walls and other heavy objects in virtual reality. When a user tries to push such an object, our system actuates the user’s shoulder, arm, and wrist muscles by means of electrical muscle stimulation, creating a counter force that pulls the user's arm backwards.

Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle Stimulation

Pedro Lopes, Sijing You, Lung-Pan Cheng, Sebastian Marwecki, Patrick Baudisch

CHI'17: ACM CHI Conference on Human Factors in Computing Systems
Session: Novel Game Interfaces

Abstract:
We explore how to add haptics to walls and other heavy objects in virtual reality. When a user tries to push such an object, our system actuates the user’s shoulder, arm, and wrist muscles by means of electrical muscle stimulation, creating a counter force that pulls the user's arm backwards. Our device accomplishes this in a wearable form factor. \ \ In our first user study, participants wearing a head-mounted display interacted with objects provided with different types of EMS effects. The repulsion design (visualized as an electrical field) and the soft design (visualized as a magnetic field) received high scores on “prevented me from passing through” as well as “realistic.” \ \ In a second study, we demonstrate the effectiveness of our approach by letting participants explore a virtual world in which all objects provide haptic EMS effects, including walls, gates, sliders, boxes, and projectiles. \ 

DOI: http://dx.doi.org/10.1145/3025453.302...
WEB: http://chi2017.acm.org/

No votes yet
367 reads

RSS feeds

comments
Creative Commons None (All Rights Reserved)
To the extent possible under law, all copyright and related or neighboring rights to this Work, Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle, by cfollows are Reserved.
There are currently 0 users and 368 guests online.