This site is a static archive of Process Arts, an open online repository of arts learning resources that was active from 2009 - 2017
Tate Exchange 2018 - Open Call to Collaborate in Digital Maker Collective Events
Last Wednesday’s symposium launched with dance moves, back-flips, and greetings of “Hey, how are you?
Below are the PC specs & checks for checking/building VR ready PC:
Prisma is live visual software that was developed for presenting visuals in a live performance by Merzbow & XXX Residents at&n
We explore how to add haptics to walls and other heavy objects in virtual reality.
How you can record Virtual reality game play from Steam VR or Oculus rift wi
HyperNormalisation is a 2016 BBC documentary by British filmmaker Adam Curti
Came across some Tech Arts students talking about this app Art Pose - Posing Tool for Artists.
Notes of interesting stuff to follow up on from VR World 2017:
TOIA Feeling is believing - Imogen Clare
The first Gaming Convention held WITHIN VR - https://in-vr.co
This two day Unconference provides an opportunity for staff, students, sector and industry to discuss and explore the impacts and challenges of new technologies on art, design and perform
Slides from an enjoyable afternoon talking 'Online Collaborative Practice & WebMaking' @ChelseaUAL including a carful blend of Yosser Hughes & Visitors and Residents
See more about project Groups on process.arts
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